LogRocket and TrackJS agree on one thing most error trackers don't: neither charges you for errors. LogRocket bills by recorded session, TrackJS bills by page view, and a release that throws a thousand exceptions an hour costs the same as a quiet one. Both are built for teams whose hardest bugs happen in the browser, and both price themselves around visits.
From there, they take opposite views of how much a visit should cost to understand. LogRocket is a session replay platform that keeps a full recording of every visit, with each network request and its body, the console and the browser's performance on one timeline. Errors, product analytics and Galileo, its AI assistant, sit on top of those recordings.
TrackJS keeps far less and explains it faster. TrackJS is a lightweight JavaScript error monitor with a browser agent at its core, a smaller Node.js agent, and an AI Debugger that runs on every error. Instead of a recording, each error carries a timeline of the clicks, navigations, requests and console lines that led to it.
In my test, that split showed up everywhere. LogRocket gave me more evidence per failure and handled source maps properly. TrackJS also watched my API, tied a failing checkout in the browser to the exact exception on the server, and its AI read the bad release more clearly than Galileo. Both tools fumbled the one test every team cares about: a fix that didn't hold.
Both ran against my intentionally buggy test bookstore in late October 2026. You'll see them side by side on setup, errors in the browser and on the server, source maps, the error page itself, how each reaches the API, grouping, regressions, slowdowns, alerting, AI and cost.
LogRocket vs TrackJS: Results at a glance
Treat these as results from my own Express and Vite setup. A different framework, or source maps served publicly, would change a few verdicts.
Area
Better in my test
Why
Setup
LogRocket
Its browser snippet just worked; TrackJS's Express handler left failing requests hanging
Browser errors
Tie
Both caught every browser failure and added automatic network errors
Server errors
TrackJS
Its Node agent caught every server bug; LogRocket has no server SDK
Source maps
LogRocket
Private upload worked; TrackJS needs public files or a manual drop per error
Debugging an error
LogRocket
A recording with request bodies beside the console; TrackJS has a timeline only
Browser to server
TrackJS
A link from the failed fetch to the matching server error
Error grouping
Neither
LogRocket hid a new bug in an old row; TrackJS split one bug per amount
Releases and regressions
Neither
Both left a returning bug marked fixed
Performance
LogRocket, narrowly
A per-session browser performance panel; neither found the slow query
Alerts
Not compared
No delivery channel was configured in either
AI-assisted debugging
TrackJS
Kept the slowdown apart from the payment error, with no setup
Price
TrackJS
100,000 page views for $45 a month; LogRocket charges far more per visit
How I tested LogRocket and TrackJS
monitoring-lab, the app I test with, is an online bookshop with bugs planted on purpose. A Vite front end with hash routes talks to an Express API, SQLite holds the catalogue, a fake pricing service fails at random, and a reporting job fires every sixty seconds. Each monitoring tool connects through a browser adapter and a server adapter, so the app's own code stays the same for every tool.
The planted failures:
In the browser: adding a book to the wishlist crashes with a TypeError, and the order-tracking call hits a route that doesn't exist and leaves its rejection unhandled.
Failed API calls: invalid book IDs and broken checkouts return 404 or 500, and pricing calls return 502.
On the server: an unrecognised coupon code crashes checkout with a TypeError, which I'll call the coupon bug. Stock shortages, upstream 503s and an uncaught rejection round it out.
In the background job: some sales report runs throw.
Scripted shoppers alice and bob browse in headless Chromium, and carol orders through the API only.
The releases
Release
What it tested
1.0.0
Setup, capture, error pages, source maps and recordings
1.1.0
Whether a bug marked fixed comes back to your attention when it ships again
1.2.0
A broken deploy: checkout's book lookup slows down, and one card charge in five fails
On 1.2.0, the useful answer has two parts: checkout got slower, and a new error appeared. A tool that blends them sends you looking in the wrong place.
Only TrackJS watched the server. LogRocket has no Node.js SDK, so my server adapter only printed each request's LogRocket session link to the console.
Both ran on 14-day trials. LogRocket's was the Pro trial, which includes Galileo, and TrackJS's trial allowed 1 million page views.
TrackJS was tested on October 28 and LogRocket the next day, so the counts below aren't directly comparable.
On 1.1.0 I triggered the coupon bug in LogRocket myself, with one order in a real browser tab, since the scripted shoppers didn't reach it that time.
The AI tests weren't identical. TrackJS's AI Debugger runs on each error automatically, while I asked Galileo about the whole release.
I didn't test alert delivery or LogRocket's product analytics.
Setup
Both browser agents went in quickly. The differences came from the parts around them: source maps for LogRocket, and the server agent for TrackJS.
LogRocket: Two lines and the first recording
After you pick a use case, you get one npm install and a single init call carrying your app ID:
Once a visitor loads the page, it shows up as a complete recording, even from a headless browser. An AI Setup tab gives the same steps as a prompt for Cursor or Claude. The one hiccup came with releases: logrocket-cli couldn't create one on my fresh project until a session had arrived.
TrackJS: A short wizard, and one handler to fix
TrackJS's onboarding has four steps, and the second creates an application:
The key field fills itself as you type the name, and the snippet below updates to match. I typed over it and ended up with a doubled key. Keys can't be edited afterwards, only names, so I made a new application.
The bigger problem was on the server. In trackjs-node 1.3.0, the Express error handler ignores the options you pass it, so it reports a 5xx error and never hands the request on. Every failing request hung with no response, and the browser shoppers waiting on them timed out. I reproduced it in a minimal Express 5 app, then worked around it in my adapter by passing the error on myself.
Loading the settings page from a typed URL also returned TrackJS's own error screen:
The sidebar link works, so it's a minor bug. It does sit oddly on an error tracker.
Setup comparison
Step
LogRocket
TrackJS
Browser install
✔: npm package or script tag
✔: script tag, module or legacy
Server install
✘: no server SDK
✔: trackjs-node, with a handler bug
Error responses intact
✔: no server agent involved
✘: 5xx requests hung until patched
Headless browsers recorded
✔: with no setting
✔: with no setting
Release or version tagging
CLI release, failed on a new project
✔: version in the agent config
Verdict: LogRocket. Its browser install worked first time, and nothing it did broke the app. TrackJS's server agent did, until I patched around it.
Catching browser errors
Both tools caught every browser failure the traffic produced, and both added error reports of their own for failed requests.
LogRocket: Automatic network errors and text on the page
Errors live under Signals until you promote one to an Issue. The errors list after the first run:
Each failed request gets a Network Error row of its own, beside the ApiError my code reports, and book IDs in the URL collapse into GET /books/*/. Rows count sessions rather than events. On the bad release, LogRocket also added a row for a failure no exception announced:
That Error State row tracks "Something went wrong" text shown on the page, so a failure your code catches and turns into a friendly message still gets counted.
TrackJS: Every failure, twice, plus console errors
TrackJS also reports each failed fetch on its own, as a Network Error next to the app's report:
The checkout failure appears as the app's own custom error and as TrackJS's 500 : POST /checkout. TrackJS goes one step further and turns console.error calls into error reports by default. That caught a server side effect other tools only logged, and it can also fill the list with noise from libraries that log loudly.
Browser capture comparison
Test
LogRocket
TrackJS
Wishlist crash
✔: reported
✔: reported
Order-tracking rejection nobody handled
✔: reported
✔: reported
API failures the app reports
✔: reported
✔: reported
Failed requests on their own
✔: Network Error
✔: Network Error
Visible error message, no exception
✔: Error State
✘: not detected
Console errors as reports
✘: kept in the session
✔: on by default
IDs in request URLs
✔: wildcards
Network errors only
Verdict: Tie. Both caught everything and doubled up API failures. LogRocket notices error text on the page, and TrackJS notices console errors.
Catching server errors
Only TrackJS takes part here. Its Node agent reported the server failures, and LogRocket can't receive them.
Once my adapter worked around the handler bug, TrackJS caught every server failure: the coupon and missing-book TypeErrors, the out-of-stock errors, the 503s, the sales report and the unhandled rejection. Each server error showed server.js with a line number, though without the code around it, and the user who hit it, because the adapter sets the user per request.
Two details are worth knowing before you rely on it:
No request data. The error page shows no body, headers or params, only the server, OS and uptime.
The telemetry leaks across requests. A server error's timeline included this request's breadcrumbs and, below them, console lines from minutes earlier, such as startup messages and other jobs.
The agent also adds the hostname, the OS user name and the working directory to every server error as metadata. Check whether you're comfortable sending those before you deploy.
Capability
LogRocket
TrackJS
Server exceptions
✘: no server SDK
✔: Node agent
Unhandled rejection
✘: not received
✔: caught
Server code lines
✘: none
✘: frames only
Request body
✔: in the browser's recording
✘: not captured
User on server errors
✘: none
✔: per request
Verdict: TrackJS. It's the only one of the two that reports what your API throws.
Source maps
Readable stack traces depend on source maps, and the two tools handle them in very different ways.
LogRocket takes private uploads from its CLI. With the maps uploaded, the wishlist crash pointed at my code:
The frame reads ../../src/pages.js at line 122:13, with wishlist.items.push(book.id); marked and the code around it. Errors stored before the upload stay minified, and hidden source maps aren't supported.
TrackJS fetches maps from the script's public URL. On my localhost build, it couldn't:
The page offers a drop zone instead. Dragging my .map file onto the stack trace worked:
Sourcemap Support switched on, and the frame became ../../src/pages.js 122:13. The map is applied in your browser and never sent to TrackJS, which is good for privacy, but it doesn't persist. After a reload, the same error was minified again.
Capability
LogRocket
TrackJS
Private upload
✔: CLI
✘: not offered
Maps from a public URL
Not tested
✔: fetched automatically
Localhost or private staging
✔: works after upload
Manual drop only
Mapping persists
✔: yes
✘: per page load
Verdict: LogRocket. If your bundles aren't public, TrackJS leaves you mapping errors by hand, one page load at a time.
Debugging an error
Once you open an error, the question is how quickly you can see what led to it. LogRocket answers with a recording, TrackJS with a timeline.
LogRocket: A recording with the browser's devtools beside it
LogRocket's error page opens the recording just before the failure, and the full player adds the network and console:
Every request is on the waterfall, including a broken cover image's 404 that no error report mentioned, and the console mixes log lines, hash navigations and the app's custom events. A Performance panel and AI summaries of each session sit alongside.
TrackJS: A transcript of the page
TrackJS has no recording. Its error page leads with a telemetry timeline:
Clicks show the element that was clicked, fetches show their status and duration, and my breadcrumbs appear as console entries, all in order with the time since the page loaded. "Errors on Page" steps through every error from the same load, and the header adds Time On Page, viewport and browser. It reads quickly, though you can't watch what the shopper saw.
The two also treat privacy differently. TrackJS masks input values in its telemetry, while LogRocket recorded page text as written until you set its sanitizers or mark elements data-private.
Debugging comparison
Capability
LogRocket
TrackJS
Video of the visit
✔: full recording
✘: not offered
Clicks, navigation, requests
✔: in the player
✔: in the timeline
Request and response bodies
✔: shown
✘: duration and status only
Other errors from the same page
✔: in the session
✔: Errors on Page
Input values masked by default
✘: opt-in
✔: masked
Verdict: LogRocket. A recording with request bodies answered more of my questions. TrackJS's timeline is faster to scan when you don't need the picture.
Following a failure to the server
When checkout fails, the cause is in the API. LogRocket shows what the API sent back, and TrackJS links to the error the API reported.
LogRocket: The response the browser received
Clicking the failed checkout in a LogRocket recording shows both bodies:
The request holds the invalid coupon, and the response holds the server's exception message, which is often enough to name the bug. For the server's side, LogRocket offers integrations with tools such as Datadog and Splunk, which I didn't test.
TrackJS: A link to the server's own error
Every fetch in a TrackJS timeline carries a link to any server errors from that request:
The Node agent sets a correlation header on the response, and the browser agent records it. Following the link from the failed checkout opened the coupon TypeError for that exact request:
It worked again on the bad release, from a slow checkout to the payment error behind it. One annoyance: the link shows on every fetch, successful ones included, so you can't tell in advance which ones lead anywhere.
Capability
LogRocket
TrackJS
Server's message
✔: response body
✔: on the linked server error
Browser request linked to the server error
✘: no server data
✔: correlation link
Server timing or spans
Needs a backend integration
✘: not offered
Verdict: TrackJS. It joins the browser's failure to the server's, with no tracing product involved.
LogRocket stopped at the response body, and TrackJS's link reached the server error without saying what the server did before it failed. Better Stack recorded the same storefront visit as one timeline of browser and server spans:
Navigations, clicks and fetches line up with the server work each one caused, so you can find the slow or failing step on one screen. The same view also has session replays, which TrackJS doesn't offer.
How a tool groups errors decides whether its counts mean anything. LogRocket and TrackJS do it in opposite ways, and the 1.2.0 release exposed both.
LogRocket: Grouped by stack, so a new bug hid
LogRocket groups browser errors by stack and keeps the first message as the row's title. The 1.2.0 payment failures came through the same checkout code as the coupon bug:
The row still names the coupon bug, while its newest session holds a payment gateway message. Nothing in the list hinted that a new kind of failure had started.
TrackJS: Grouped by message, so one bug split
TrackJS groups by message text. The payment error puts the charge amount in its message:
Three failed charges made three server groups, one per amount, plus a browser copy. The same habit split other bugs earlier:
Out-of-stock errors split by book and quantity, and each distinct list of order IDs in the tracking rejection got its own row. TrackJS's automatic URL grouping only rewrites network error URLs, so the app's own messages stay split. You can merge groups by hand or write grouping rules, which I didn't test.
Grouping comparison
Test
LogRocket
TrackJS
New payment bug
✘: inside the coupon row
✘: one group per amount
Messages with IDs or amounts
✔: grouped by stack
✘: split
Network errors with IDs in the URL
✔: wildcards
✔: automatic URL grouping
Manual grouping
Settings, not tested
Create Group, not tested
Verdict: Neither. LogRocket hid the new bug, and TrackJS turned it into a stream of one-off errors. On either tool, plan on tuning grouping before you trust the list after a deploy.
One tool hid the payment bug under an older title, and the other filed every failed charge separately. Better Stack received the same release and put the payment bug in a single group of its own:
Every amount landed in that one group, with the throwing lines shown under the stack, and the coupon bug stayed in its own group through all three releases. You'd see one new row after the deploy, which is the signal you want.
A fix that doesn't hold should get your attention. Ahead of 1.1.0, the coupon bug was set to fixed in both tools, and the next build kept the bug in place.
LogRocket: Closed, through two more releases
LogRocket's Close is a single click on an Issue, with no release attached. When the bug returned, the Issue counted the new sessions and moved Last Seen forward, and that was all:
By the end of 1.2.0 it counted five sessions, the badge still read Closed, and the history had no entry for the comeback.
TrackJS: Fixed is a label
TrackJS's Set Status menu offers Fixed, Investigating, Prioritized, Unable to Recreate, Won't Fix and a custom status, with no version attached. After 1.1.0, the coupon error had grown and kept its label:
It went from 7 events to 12 and still says Fixed. The only sign was inside the group, in its version chart:
1.1.0 appears in red next to 1.0.0, with "Versions Impacted 2". You'd only see it if you opened the group to check.
Release comparison
Capability
LogRocket
TrackJS
Version on each error
✔: release option
✔: version in the agent
Fix tied to a version
✘: Close only
✘: label only
Returning bug reopens
✘: stayed Closed
✘: stayed Fixed
Where the return shows
Last Seen in the new release
A red bar in the version chart
Alert for a returning bug
✘: not offered
✘: not offered
Verdict: Neither. Both tools recorded the return and left the fix looking done.
LogRocket kept the coupon bug Closed and TrackJS kept it Fixed, so in both lists the returning bug looked finished. In Better Stack, the same bug changed status the moment it came back:
A red "Reoccurred" replaced "Unresolved" on that row alone, and its activity feed kept the order of events:
The comeback is listed right above my resolve, which is the record neither tool here kept.
In 1.2.0, checkout got slow, and the slow part threw nothing. Neither tool measures server timing, so the question is what each one lets you notice.
LogRocket: One slow request, and the browser's view
In a 1.2.0 recording, the failed checkout stood out on the waterfall:
It took 2.899 s, where a 1.0.0 checkout failure took 15 ms, and the Timing tab had no breakdown. LogRocket's Performance panel measures the browser itself:
CPU, long tasks, memory and layout shift line up with the recording, which helps with heavy scripts and janky pages. For my slow query, it only showed the browser waiting.
TrackJS: A duration in one timeline, and a clue from the server
TrackJS has no timing view either. The slowdown turned up in a failing checkout's timeline:
The fetch took 4,073 ms, against about 15 ms on 1.0.0. On the linked server error, the timeline also held my app's own slow-query warning, because the Node agent records console.warn lines. Successful slow checkouts left no trace, since nothing is reported without an error. The Versions page made it worse:
1.2.0 has 68 errors, against 102 on 1.0.0, because fewer checkouts got through. Judged from this page alone, the bad release looks like an improvement.
Performance comparison
Capability
LogRocket
TrackJS
Slow request visible
✔: in a recording
✔: in a failing error's timeline
Slow successful requests
✔: in recordings
✘: not reported
Cause of the slowdown
✘: no server data
The app's own warning, by chance
Browser CPU and memory
✔: per session
✘: not offered
Latency by release
Not found
✘: errors per version only
Verdict: LogRocket, narrowly. It shows slow requests whether or not they fail, and it measures the browser. Neither tool can tell you why your API got slower.
LogRocket measured one slow checkout in a recording, and TrackJS saw a 4-second one only because it failed. Better Stack timed the server side of the same 1.2.0 checkout:
In that request, the book lookup accounted for 1.53 s out of 2.19 s, and the rejected charge for 660 ms, so you can see two separate problems. The request's logs were one filter away:
The same slow-query warning TrackJS stumbled on sits here by design, filtered to the request's trace ID.
Both tools can notify you about new problems, and I set up delivery in neither.
Notifications in TrackJS live in each application's settings:
A daily and a weekly summary email start switched on. Beyond those, it can warn you about a never-seen message, a fast-climbing error or a jump in the error rate, through email, Slack or Teams. Because new-error alerts key on message text, each payment amount on 1.2.0 would have counted as a new error.
LogRocket's issue alert fires on a severe issue first seen in the last 24 hours, sent to Slack or a webhook:
Severity comes from Galileo, which rated both of my Issues Low, so that rule would have stayed quiet. LogRocket also has metric alerts and a weekly digest.
Verdict: Not compared. Neither tool alerts on a fixed bug that returns.
AI-assisted debugging
Neither assistant could read my code. TrackJS's AI Debugger works on one error at a time, and I asked Galileo about the whole release.
LogRocket: Galileo, careful and correctable
Galileo writes a summary when you open an Issue, and Ask Galileo is a chat over your sessions. I asked it what changed in 1.2.0. My first release name found no sessions, and Galileo told me so plainly. Given the correct names, it redid the analysis:
It took back its earlier claim about the coupon error, and singled out the payment timeout as what 1.2.0 actually added. It blamed an upstream dependency and said it couldn't confirm a code-level cause. Without server data, it never saw the slow query.
TrackJS: An AI Debugger on every error
TrackJS runs its AI Debugger as soon as you open the tab, in about 20 seconds, with sanitized error data sent to OpenAI. On the 1.2.0 payment error, it read the server timeline:
It placed the failure at server.js:173 in an async call at line 163, ruled out a declined card or the coupon, and tied the change to 1.2.0. Its fix list kept the two problems apart:
Its last item treats the slow book lookup as a separate latency problem, and that's the line that matters. It took the "upstream timeout" message at face value, though, and didn't find the code that fails every fifth charge.
AI comparison
Test
LogRocket
TrackJS
Access to my code
✘: sessions and network data
✘: the event and its timeline
Server data
✘: none
✔: server error and console lines
Payment error
Blamed the gateway
✔: right place and release
Slow query kept separate
✘: not seen
✔: flagged as its own issue
Admits uncertainty
✔: yes
✔: yes
Setup
Pro plan
On by default
Verdict: TrackJS. With server telemetry to read, its Debugger split the slowdown from the payment failure. Galileo was just as careful but had less to work with.
TrackJS's Debugger kept the slow query apart from the payment error, but neither assistant could say how big each problem was. Better Stack's AI SRE took the release question with no repository either:
It found that checkout's own database calls had turned multi-second while other statements stayed fast. Then it measured the payment side:
Of 48 card charges, 10 failed, all on 1.2.0 and all with the new error. The run took about four minutes and $0.49, and it quantified both problems instead of only naming them.
Neither tool bills you for errors. LogRocket charges by recorded session, and TrackJS charges by page view.
I read LogRocket's pricing on October 29 and TrackJS's on October 28, 2026, and rechecked both on November 3. LogRocket's page no longer listed a free tier on the recheck, so confirm both before you buy.
Free plans and trials
Item
LogRocket
TrackJS
Free plan
1,000 sessions a month
✘: none listed
Trial
14 days of every feature, no card
Free trial, 1 million page views in mine
Errors
✔: not billed
✔: not billed
AI on the free tier
✘: Galileo needs Pro
Trial only
My TrackJS trial ran on these terms:
After the trial, a paid plan is required. TrackJS lists discounts for bootstrapped businesses and charities.
Entry-level paid plans
Item
LogRocket Core
LogRocket Pro
TrackJS Starter
TrackJS Professional
Price
$83 a month at 10,000 sessions, annual
$292 a month at 10,000 sessions, annual
$49 a month, or $45 yearly
$99 a month, or $91 yearly
Volume
Sessions set the price
Sessions set the price
100,000 page views
1,000,000 page views
Errors
Unlimited
Unlimited
Not billed, 20 saved a minute
Not billed, 60 saved a minute
Retention
Not listed
Not listed
10 days
15 days
Applications
Not listed
Not listed
1
5
AI
✘: not included
✔: Galileo
Not confirmed on the page
Not confirmed on the page
LogRocket's Core plan was $176 a month at 25,000 sessions on an annual plan, and Pro $407. Pro is required above 100,000 sessions a month. One tier up from Professional, TrackJS Business costs $199 a month with 5 million page views and 30-day retention.
The pricing page I could fetch on November 3 didn't show which TrackJS plans include the AI Debugger. My trial had it on every error.
LogRocket's calculator at 25,000 sessions:
Comparing the actual cost
The two billing units are close for a single-page app, because TrackJS counts a page view each time its agent loads, not on every route change. Take a storefront with 100,000 visits a month. TrackJS Starter covers that for $45 a month on a yearly plan. LogRocket's Core plan cost $176 at a quarter of that volume, and above 100,000 sessions you'd need Pro.
What LogRocket's extra money buys is the recording: every visit replayed with its network bodies and browser performance. TrackJS keeps a timeline, saves only so many errors a minute, and holds them for 10 days on Starter.
LogRocket's free tier is the only way to start without paying, and it covers a small site's first 1,000 sessions a month.
Verdict: TrackJS. Per visit, it costs a fraction of LogRocket, and its paid plans start low. Pay LogRocket's premium if you need to watch the visits.
Full feature comparison
Feature
LogRocket
TrackJS
Main focus
Session replay with errors and analytics
JavaScript error monitoring
Browser agent
✔: yes
✔: yes
Server agent
✘: none
✔: Node.js, with a handler bug in 1.3.0
Automatic network errors
✔: yes
✔: yes
Error text on the page
✔: Error State
✘: not detected
Console errors as reports
✘: kept in the session
✔: on by default
Session recording
✔: full replay
✘: telemetry timeline
Request and response bodies
✔: shown
✘: not captured
Input masking by default
✘: opt-in
✔: masked
Private source maps
✔: CLI upload
✘: public URL or manual drop
Browser error linked to server error
✘: no server data
✔: correlation link
Grouping
By stack, first message as title
By message
Returning bug reopens
✘: stayed Closed
✘: stayed Fixed
Browser performance per session
✔: yes
✘: no
Built-in AI
✔: Galileo, on Pro
✔: AI Debugger, on by default
Free plan
1,000 sessions a month
✘: trial only
Billing unit
Sessions
Page views
Which should you choose?
Both are browser-first, so the decision comes down to how much of each visit you need to keep.
Choose LogRocket if you need to watch what happened
LogRocket fits teams that debug by replaying the visit. Its recordings carry the network waterfall, request and response bodies, console and browser performance, its source maps work with private builds, and it spots error text on the page that no exception reports. Its free tier lets you try it on real traffic.
Plan around what it doesn't see. There's no server agent, closed Issues stay closed when bugs return, and grouping by stack can hide a new failure in an old row. For LogRocket next to a tool that also watches the API, read our Sentry vs LogRocket comparison.
Choose TrackJS if you want lean, cheap browser error tracking
TrackJS fits teams that want every JavaScript error explained quickly without paying for recordings. Its timeline shows the steps before each error, its Node agent links a failed fetch to the server error behind it, and its AI Debugger handled the bad release well. At $45 a month for 100,000 page views, it's the cheaper tool by a wide margin.
Plan around the gaps. Patch the Express handler in trackjs-node 1.3.0 before you rely on it, keep source maps public or drop them in by hand, and expect message grouping to split errors that carry IDs or amounts. For how it holds up against a broader platform, see our Sentry vs TrackJS test.
FAQ
Does TrackJS record sessions like LogRocket?
No. TrackJS keeps a telemetry timeline for each error, with clicks, navigations, network requests and console lines in order, but no video and no request bodies. LogRocket records the whole visit and shows the network bodies, console and browser performance beside the recording.
Can LogRocket monitor my Node.js server?
No. LogRocket's SDKs run in web and mobile apps only, so it never receives your API's exceptions. A recorded request's response body will often show the server's message, though. TrackJS offers a Node.js agent that reports server errors and links them to the browser request.
Do I need public source maps for TrackJS?
For automatic mapping, yes. TrackJS fetches source maps from the script's public URL, optionally limited to its IP addresses or a secret header. On localhost or a private staging site, you can drop a map file onto a stack trace by hand, but the mapping lasts only for that page load.
Which is cheaper for a busy front end?
TrackJS, in most cases. It charges by page view and never bills errors, starting at $45 a month for 100,000 page views on a yearly plan. LogRocket also leaves errors off the bill, but its session pricing was $176 a month at 25,000 sessions on Core when I checked.
Final thoughts
LogRocket and TrackJS both leave errors off the bill, and both are built around the browser. They differ in how much of a visit each one keeps.
LogRocket keeps all of it, and that made it the better debugger whenever I could watch the problem happen. TrackJS keeps a transcript, and with its Node agent alongside, it reached places LogRocket never could. It linked a failed checkout to the exact server error, and it pulled a slow-query warning into the AI's answer. Both tools let a fixed bug come back without telling me.
If you need the recording, LogRocket is worth its session bill. If you need to know what broke and where, TrackJS gets you there for a fraction of the price.